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- /* VGATEXT.H
- *
- * VGA text output routines for MIDAS Sound System
- *
- * $Id: vgatext.h,v 1.2 1997/01/16 18:41:59 pekangas Exp $
- *
- * Copyright 1996,1997 Housemarque Inc.
- *
- * This file is part of the MIDAS Sound System, and may only be
- * used, modified and distributed under the terms of the MIDAS
- * Sound System license, LICENSE.TXT. By continuing to use,
- * modify or distribute this file you indicate that you have
- * read the license and understand and accept it fully.
- */
-
- #ifndef __VGATEXT_H
- #define __VGATEXT_H
-
-
- #ifdef __cplusplus
- extern "C" {
- #endif
-
-
- /****************************************************************************\
- *
- * Function: void vgaSetWidth(int width);
- *
- * Description: Sets the screen width used by text output routines
- *
- * Input: int width screen width in characters
- *
- \****************************************************************************/
-
- void CALLING vgaSetWidth(int width);
-
-
-
-
- /****************************************************************************\
- *
- * Function: void vgaWriteText(int x, int y, char *txt);
- *
- * Description: Writes text on the screen
- *
- * Input: int x X coordinate of string (up-left
- * corner is (1,1))
- * int y Y coordinate
- * char *txt pointer to null-terminated text
- * string, which may contain also the
- * following special characters:
- * \xFF - next char is attribute
- * \x7F - next char is RLE count for
- * the character following it
- *
- \****************************************************************************/
-
- void CALLING vgaWriteText(int x, int y, char *txt);
-
-
-
-
- /****************************************************************************\
- *
- * Function: void vgaWriteStr(int x, int y, char *str, char attr,
- * int txtlen);
- *
- * Description: Writes a string on the screen
- *
- * Input: int x X coordinate of the string
- * int y Y coordinate
- * char *str pointer to a ASCIIZ string
- * char attr attribute for the string
- * int txtlen number of characters to be printed on
- * screen - padded with spaces
- *
- \****************************************************************************/
-
- void CALLING vgaWriteStr(int x, int y, char *str, char attr, int txtlen);
-
-
-
- /****************************************************************************\
- *
- * Function: void vgaSetMode(int mode)
- *
- * Description: Sets a VGA BIOS display mode
- *
- * Input: int mode BIOS mode number
- *
- \****************************************************************************/
-
- void CALLING vgaSetMode(int mode);
-
-
-
- /****************************************************************************\
- *
- * Function: void vgaWriteByte(int x, int y, uchar byte, char attr);
- *
- * Description: Writes a hex byte on the screen
- *
- * Input: int x X coordinate
- * int y Y coordinate
- * uchar byte byte to be written
- * char attr attribute for the byte
- *
- \****************************************************************************/
-
- void CALLING vgaWriteByte(int x, int y, uchar byte, char attr);
-
-
-
-
- /****************************************************************************\
- *
- * Function: void vgaFillRect(int x1, int y1, int x2, int y2, char attr);
- *
- * Description: Draws a filled rectangle on the screen
- *
- * Input: int x1 X-coordinate of upper left corner
- * int y1 Y-coordinate of upper left corner
- * int x2 X-coordinate of lower left corner
- * int y2 Y-coordinate of lower left corner
- * char attr rectangle attribute
- *
- \****************************************************************************/
-
- void CALLING vgaFillRect(int x1, int y1, int x2, int y2, char attr);
-
-
-
-
- /****************************************************************************\
- *
- * Function: void vgaDrawChar(int x, int y, char ch, char attr);
- *
- * Description: Draws a single character on the screen
- *
- * Input: int x character X-coordinate
- * int y character Y-coordinate
- * char ch character
- * char attr character attribute
- *
- \****************************************************************************/
-
- void CALLING vgaDrawChar(int x, int y, char ch, char attr);
-
-
-
-
- /****************************************************************************\
- *
- * Function: void vgaDrawChars(int x, int y, char ch, char attr, int num);
- *
- * Description: Draws many charactersr on the screen
- *
- * Input: int x character X-coordinate
- * int y character Y-coordinate
- * char ch character
- * char attr character attribute
- * int num number characters to draw
- *
- \****************************************************************************/
-
- void CALLING vgaDrawChars(int x, int y, char ch, char attr, int num);
-
-
-
-
- /****************************************************************************\
- *
- * Function: void vgaMoveCursor(int x, int y);
- *
- * Description: Moves the text mode cursor to a new location
- *
- * Input: int x cursor X-coordinate
- * int y cursor Y-coordinate
- *
- \****************************************************************************/
-
- void CALLING vgaMoveCursor(int x, int y);
-
-
-
-
- #ifdef __cplusplus
- }
- #endif
-
-
- #endif
-
-
- /*
- * $Log: vgatext.h,v $
- * Revision 1.2 1997/01/16 18:41:59 pekangas
- * Changed copyright messages to Housemarque
- *
- * Revision 1.1 1996/05/22 20:49:33 pekangas
- * Initial revision
- *
- */